Hola Nachos! I’m not making a post about today’s battles since I was only able to make the very last battle of the day. Tan or 50 will make a post about the results our battles today later on. Instead, I want to remind you of things to know during a battle, or just the one’s I have noticed you guys not knowing and frequently making the mistake of.
Things to know during a battle:
1.) Scouting
Scouting is an important part of a battle. You always need a scout, so you always know where the enemy army is when they happen to not be in the same room as you are. Having a scout makes it useful, so the entire army doesn’t have to go searching for the enemy. We can simply stay in position waiting for the scout’s report. If there are multiple scouts, it defeats the purpose, which is what our problem is. We need ONLY ONE scout, so it isn’t obvious to the enemy army that we now know where they are. Simply having one scout makes it easier for us to sneak up on an army and ambush them. Now, who is our ONE scout? Our one scout will be Qwerty. If Qwerty can’t make a battle, the leader will assign another scout for that battle. If we see anyone else scouting besides our one scout, that person will banned on chat for the rest of the battle.
2. Server, Room
It is really annoying when the leaders have to repeat a specific command over and over again. We are usually good at following commands, but sometimes some of you get behind and are left alone in the room. Instead of spamming the chat asking where we are, you can simply look down at the bottom of chat and know right away what server and room we are on! No asking questions or anything. It is always updated, and very useful. Now use it.

Now that is clarified, hopefully we can be more successful and have more troops on the same page in the same room.
“Claiming Rooms”
I have never understood the strategy of “claiming rooms” to win a battle. However, every army in this era at every battle seems to use it. It just doesn’t make sense to me whatsoever. You almost have an ENTIRE battle without evening fighting the opposing army! That’s just wrong and sad.
Also, some armies “claim rooms” by having their ally or allies do all the work of claim the room, while they sit there attacking the enemy, but really just distracting the enemy, so they can claim victory. It is also impossible to tell who actually “reclaims room.” It doesn’t make sense. Another thing I hate is that when army says, “WE DEFEND THIS ROOM” when you are still the in the same freaking room still fighting them.
What ever happened to actual fighting the enemy? That’s what makes Club Penguin warfare fun… attacking, tactics, strategies all within a room or two, not claiming a room with no one around. That’s just stupid. Let’s go back and start fighting like we used to. All you people seem to talk about is going back to the old days… that’s one way you actually can.
It is what it is.
~Puckley
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